immersive_360x180_panoramic_photography_in_bsd
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immersive_360x180_panoramic_photography_in_bsd [2012/12/30 18:15] – cartola | immersive_360x180_panoramic_photography_in_bsd [2019/04/05 23:38] (atual) – edição externa 127.0.0.1 | ||
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- | {{#security:*|Cartola}} | + | This article has been published in the [[http:// |
+ | If you need to contact me for any reason, my email adress is {{arquivo: | ||
- | In this article I am going to show you what is a 360x180° panoramic photography and its possibilities. I hope I can show you how fascinating it can be. It is, nowadays, one of the most complete ways of knowing some place without being there. That is one of the reasons why it is also called " | + | | | |
+ | In this article I am going to show you what 360x180° panoramic photography is along with a few of its possible applications. I hope I can show you how fascinating it is. Panoramic photography is one of the most complete ways of experiencing a location without physically visiting. That is one of the reasons why it is also called “Immersive Photography”. In the following sections I hope I can inspire you to try it out with tools available under a BSD or any Unix like system, using only free open source software. | ||
- | ====== What you will learn DONE ====== | ||
+ | ====== What you will learn ====== | ||
- | After reading this text you will know: | ||
- | * what is and how to explore a 360x180° panoramic photography, | + | * what 360x180° panoramic photography |
- | * how to start making your own panoramic | + | * how to start making your own panoramic |
- | * the main tips and tricks to evolute | + | * the main tips and tricks to transition completely |
- | ====== What you should know DONE ====== | + | ====== What you should know ====== |
- | To follow the first step of this article as a simple 360x180° panoramic photography spectator you should basically know how to use a computer, and access the Internet using a browser with a flash plugin or an apple device. | + | |
- | + | ||
- | To learn how to make a basic panoramic photography you should: | + | |
- | + | ||
- | * know how to take pictures with any camera, | + | |
- | * be an advanced user. | + | |
- | + | ||
- | To learn how to make and publish a complete 360x180° panoramic photography you should also: | + | |
- | + | ||
- | | + | |
* preferentially know how to use a command line, | * preferentially know how to use a command line, | ||
* preferentially have the recommended equipment. | * preferentially have the recommended equipment. | ||
- | ====== About the author | + | ====== About the author ====== |
- | Electronic engineer, graduated in 1995 in UFRJ((UFRJ - Universidade Federal do Rio de Janeiro, Brazil - //< | + | Electronic engineer, graduated in 1995 in UFRJ((UFRJ - Universidade Federal do Rio de Janeiro, Brazil - // |
- | ====== A General View DONE ====== | + | ====== A General View ====== |
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- | Well, anyone can guess what is a panoramic image. One possible definition is that it is a picture that extends the lens or the human eye field of view. The most accepted is that it is a question of the field of view degrees, but sometimes it is hard to discover the angle used in a ready made picture, so we finish with the image aspect. Probably it is ok to call any picture with an aspect of 2:1, or wider, a panoramic photo. Most of the times it is achieved by joining pictures together to make a new one with a wider coverage angle. The " | + | Well, anyone can guess what is a panoramic image. One possible definition is that it is a picture that extends the lens or the human eye field of view. The most accepted is that it is a question of the field of view degrees, but sometimes it is hard to discover the angle used in a ready made picture, so we finish with the image aspect. Probably it is ok to call any picture with an aspect of 2:1, or wider, a panoramic photo. Most of the times it is achieved by joining pictures together to make a new one with a wider coverage angle. The " |
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After this little introduction it is a good idea to have an immersive experience. Follows some links where you can see some of these pictures, and these is only a very small list of them: | After this little introduction it is a good idea to have an immersive experience. Follows some links where you can see some of these pictures, and these is only a very small list of them: | ||
- | * //< | + | * // |
- | * //< | + | * // |
- | * //< | + | * // |
Try to experiment everything, clicking and dragging to every side, up and down too, making zoom in and out and so on. Most of the people get really impressed and a good amount gets astonished with this kind of photography, | Try to experiment everything, clicking and dragging to every side, up and down too, making zoom in and out and so on. Most of the people get really impressed and a good amount gets astonished with this kind of photography, | ||
- | Google Street View is available from the Google Maps((Google Maps, where you can find Google Street View - //< | + | Google Street View is available from the Google Maps((Google Maps, where you can find Google Street View - // |
{{ arquivo: | {{ arquivo: | ||
- | By now you can probably | + | By now you can probably |
- | The free softwares available to make panoramic images | + | The free softwares available to make panoramic images |
So let’s start talking about the process and free software tools that can be used to make such images. I have already made some speeches and workshops and I usually like to split the process into steps, like this: | So let’s start talking about the process and free software tools that can be used to make such images. I have already made some speeches and workshops and I usually like to split the process into steps, like this: | ||
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- | ====== Mounting a simple panorama | + | ====== Mounting a simple panorama ====== |
For a beginner it is surely easier to start mounting a partial panorama. For that you just need some images taken with some overlap between them, like 30 to 50% for example. There is no need of specific cares about the way you shoot and probably also won't have no need of post editing. | For a beginner it is surely easier to start mounting a partial panorama. For that you just need some images taken with some overlap between them, like 30 to 50% for example. There is no need of specific cares about the way you shoot and probably also won't have no need of post editing. | ||
- | Hugin site has a very good English tutorial on it((Hugin tutorial on stitching two pictures together - //< | + | Hugin site has a very good English tutorial on it((Hugin tutorial on stitching two pictures together - // |
- | ====== Mounting a complete panorama - Step 1. Shooting | + | ====== Mounting a complete panorama - Step 1. Shooting ====== |
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For the beginners I strongly recommend making the previous step, mounting a simple panorama to get used with Hugin. Patience will certainly be of great value in your learning journey, cause mounting a complete sphere panorama can take some time. If you are going to try to shoot without a tripod, some important tips are: | For the beginners I strongly recommend making the previous step, mounting a simple panorama to get used with Hugin. Patience will certainly be of great value in your learning journey, cause mounting a complete sphere panorama can take some time. If you are going to try to shoot without a tripod, some important tips are: | ||
- | * turn using the machine as the rotation axis and not you, | + | * turn using the machine as the rotation axis and not you, as shown in Figure 5, |
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Those tips will make your first try much easier. Using a tripod would make it easy? Yes, but the best would be using a tripod with an appropriated head for panoramic shooting. Rotate the camera around the **No Parallax Point** makes a **huge difference** in the stitching step and it can be made using this tripod head I mentioned. | Those tips will make your first try much easier. Using a tripod would make it easy? Yes, but the best would be using a tripod with an appropriated head for panoramic shooting. Rotate the camera around the **No Parallax Point** makes a **huge difference** in the stitching step and it can be made using this tripod head I mentioned. | ||
- | There are many models of panoramic tripod heads and you can even make your own one at home. There is a page in the Panotools Wiki((Panoramic Tripod Heads - //< | + | There are many models of panoramic tripod heads and you can even make your own one at home. There is a page in the Panotools Wiki((Panoramic Tripod Heads - // |
But who in hell is this guy called **No Parallax Point**? Even if you can't buy or make your own panoramic head, it can help a lot if you know where he is. This will decrease the perspective errors, usually called parallax errors, making it easy to stitch and decreasing the need for post editing. | But who in hell is this guy called **No Parallax Point**? Even if you can't buy or make your own panoramic head, it can help a lot if you know where he is. This will decrease the perspective errors, usually called parallax errors, making it easy to stitch and decreasing the need for post editing. | ||
- | ===== No Parallax Point DONE ===== | + | ===== No Parallax Point ===== |
In a few words it is the point that, if used as the axis for rotating the camera, won't cause any perspective errors between the objects in the scene. Usually it is located in front of the camera, many times in the middle of the lens. In Figures 9 and 10 we can see some examples of panoramic tripod head being used to turn the camera using the no parallax point (**NPP**). | In a few words it is the point that, if used as the axis for rotating the camera, won't cause any perspective errors between the objects in the scene. Usually it is located in front of the camera, many times in the middle of the lens. In Figures 9 and 10 we can see some examples of panoramic tripod head being used to turn the camera using the no parallax point (**NPP**). | ||
- | The //No Parallax Point// is sometimes confused((Photography misconceptions: | + | The //No Parallax Point// is sometimes confused((Photography misconceptions: |
| {{ arquivo: | | {{ arquivo: | ||
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- | And how do we use the **NPP**? In Figures 9 and 10 we can see two different cameras using a professional tripod head that allows allows horizontal and vertical rotation using the NPP allowing a full sphere shooting. The rotation axis is marked by the green line. The PanoTools Wiki((Panorama Tools Wiki - //< | + | And how do we use the **NPP**? In Figures 9 and 10 we can see two different cameras using a professional tripod head that allows allows horizontal and vertical rotation using the NPP allowing a full sphere shooting. The rotation axis is marked by the green line. The PanoTools Wiki((Panorama Tools Wiki - // |
| {{ arquivo: | | {{ arquivo: | ||
- | Besides a lot of commercial models we can also see some “Self Made” heads, where two of mine are also listed. I am also making a tutorial for a simple self made head very efficient((A simplified self made tripod head model - //< | + | Besides a lot of commercial models we can also see some “Self Made” heads, where two of mine are also listed. I am also making a tutorial for a simple self made head very efficient((A simplified self made tripod head model - // |
It is important to find the **NPP** of your camera+lens and for this it is necessary to follow some steps. One very interesting method is the tape on the window. In figures 11 and 12 we can se two images showing a tape fixed in the glass of a window. | It is important to find the **NPP** of your camera+lens and for this it is necessary to follow some steps. One very interesting method is the tape on the window. In figures 11 and 12 we can se two images showing a tape fixed in the glass of a window. | ||
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- | There are some very good references about setting the NPP, like the John Panos site((How to find the No Parallax Point - //< | + | There are some very good references about setting the NPP, like the John Panos site((How to find the No Parallax Point - // |
- | ===== Image Treatment | + | ===== Image Treatment ===== |
Yet in the photography phase I would include the image treatment. Almost all picture can be improved in an image editor and the full sphere panoramic images usually can take advantages of some techniques like HDR, noise reduction, color correction, exposure fusion, focus stack and others. Here are some free software tools I would recommend, not all of them directly available for BSDs. Specifically the “Neatimage” has a linux version that runs easily with linux emulation under my FreeBSD. | Yet in the photography phase I would include the image treatment. Almost all picture can be improved in an image editor and the full sphere panoramic images usually can take advantages of some techniques like HDR, noise reduction, color correction, exposure fusion, focus stack and others. Here are some free software tools I would recommend, not all of them directly available for BSDs. Specifically the “Neatimage” has a linux version that runs easily with linux emulation under my FreeBSD. | ||
- | * UFRaw((UFRaw: | + | * UFRaw((UFRaw: |
- | If you don't know what a raw image format is you can just ignore it and work with the JPG, jumping this topic. These are free softwares that will make the initial RAW treatment in case you have shoot in RAW format. This image format is available in many cameras and is capable of storing much more information than the traditional JPG format, allowing more flexibility in the image treatment process. These three are available for installing from the FreeBSD port system. In NetBSD packages you will find the UFRaw as a GIMP plugin or you can try the FreeBSD ports on it. Some other softwares are able to deal with raw format, like Shotwell((Picture organizer - //< | + | If you don't know what a raw image format is you can just ignore it and work with the JPG, jumping this topic. These are free softwares that will make the initial RAW treatment in case you have shoot in RAW format. This image format is available in many cameras and is capable of storing much more information than the traditional JPG format, allowing more flexibility in the image treatment process. These three are available for installing from the FreeBSD port system. In NetBSD packages you will find the UFRaw as a GIMP plugin or you can try the FreeBSD ports on it. Some other softwares are able to deal with raw format, like Shotwell((Picture organizer - // |
* GIMP(()) | * GIMP(()) | ||
| | ||
- | * Neatimage((Neatimage: | + | * Neatimage((Neatimage: |
This is a very good noise reduction tool. It is not opensource, but has a free version that deals with JPG images and is available for Linux, Mac and even Windows! As I have said, I run the Linux version with no problems in my FreeBSD desktop. In Figure 14 a closeup in a section of an example image with much noise. It used ISO 6400 and with higher ISO values the noise gets stronger. In Figure 15 the same section treated with Neat Image. | This is a very good noise reduction tool. It is not opensource, but has a free version that deals with JPG images and is available for Linux, Mac and even Windows! As I have said, I run the Linux version with no problems in my FreeBSD desktop. In Figure 14 a closeup in a section of an example image with much noise. It used ISO 6400 and with higher ISO values the noise gets stronger. In Figure 15 the same section treated with Neat Image. | ||
- | | {{arquivo: | + | | {{arquivo: |
- | * ImageMagick((ImageMagick - Convert, Edit, and Compose Images. A very powerful and mature command line tool set to manipulate images - //< | + | * ImageMagick((ImageMagick - Convert, Edit, and Compose Images. A very powerful and mature command line tool set to manipulate images - // |
- | What to say about ImageMagick? | + | What to say about ImageMagick? |
convert $infile -median $radius $tmp0 | convert $infile -median $radius $tmp0 | ||
convert $infile $tmp0 -compose Difference -composite -threshold $thresh% $tmp1 | convert $infile $tmp0 -compose Difference -composite -threshold $thresh% $tmp1 | ||
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You must change $tmp0 and $tmp1 to temporary file names, $infile and $outfile for the the input and output files and $radius and $thresh% with the radius and threshold values. Those last two are the ones you change until achieve the result desired. Notice that the parameters used as variables are ready to be used in a shell script or you can also download the ready made script from Fred's mentioned site, of course. Notice, however, that they are bash scripts prepared to use bash installed at /bin/bash and bash is not installed by default on BSD systems. I got the result shown in Figure 16 with a radius of 30 and a threshold of 0% using the commands directly, not the script (it made difference as the script doesn' | You must change $tmp0 and $tmp1 to temporary file names, $infile and $outfile for the the input and output files and $radius and $thresh% with the radius and threshold values. Those last two are the ones you change until achieve the result desired. Notice that the parameters used as variables are ready to be used in a shell script or you can also download the ready made script from Fred's mentioned site, of course. Notice, however, that they are bash scripts prepared to use bash installed at /bin/bash and bash is not installed by default on BSD systems. I got the result shown in Figure 16 with a radius of 30 and a threshold of 0% using the commands directly, not the script (it made difference as the script doesn' | ||
- | * Enfuse((Enfuse: | + | * Enfuse((Enfuse: |
This tool is able to make exposure fusion. Imagine a scene where the contrast is too high. In Figures 17 and 18, for example, I took a picture inside a living room with daylight outside. It is really difficult to make one only picture showing at the same time the details of the dark and the light parts of the scene. To solve this problem we can take pictures with different expositions and combine them with Enfuse. At the end we will have a picture showing good details in all areas, like I did in Figure 19. In full sphere panoramas the chances to have areas with different lights are obviously higher. | This tool is able to make exposure fusion. Imagine a scene where the contrast is too high. In Figures 17 and 18, for example, I took a picture inside a living room with daylight outside. It is really difficult to make one only picture showing at the same time the details of the dark and the light parts of the scene. To solve this problem we can take pictures with different expositions and combine them with Enfuse. At the end we will have a picture showing good details in all areas, like I did in Figure 19. In full sphere panoramas the chances to have areas with different lights are obviously higher. | ||
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- | ====== Mounting a complete panorama - Step 2. Joining images (Stitching) | + | ====== Mounting a complete panorama - Step 2. Joining images (Stitching) ====== |
- | After all image treatment is over it is finally time to join the pictures and make the panorama. The tool for this is Hugin((Hugin stitching software - //< | + | After all image treatment is over it is finally time to join the pictures and make the panorama. The tool for this is Hugin((Hugin stitching software - // |
The stitching is probably the hardest part of making a full sphere panorama. It can be made in many different ways, even considering only the use of one tool, and there are many tools for it. Any way you choose to do it can lead you into some problems and to solve many of the possible problems you will need to understand some concepts understand better the tool used. | The stitching is probably the hardest part of making a full sphere panorama. It can be made in many different ways, even considering only the use of one tool, and there are many tools for it. Any way you choose to do it can lead you into some problems and to solve many of the possible problems you will need to understand some concepts understand better the tool used. | ||
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Going to the manual mode, the first step is to find common points between images. Those are called Control Points or just CPs. To find them it is mandatory that we had overlapped a little each image pair. If you did this, now it is time to show Hugin that, for example, that little rock in one image is the same as the rock in the other image. Using these CPs Hugin will be able to distort, roll and position the images to stitch the panorama. Some manual steps have been shown in the tutorial mentioned in section **" | Going to the manual mode, the first step is to find common points between images. Those are called Control Points or just CPs. To find them it is mandatory that we had overlapped a little each image pair. If you did this, now it is time to show Hugin that, for example, that little rock in one image is the same as the rock in the other image. Using these CPs Hugin will be able to distort, roll and position the images to stitch the panorama. Some manual steps have been shown in the tutorial mentioned in section **" | ||
- | * there are normal CPs, vertical line CPs, horizontal line CPs and lines((Hugin tutorial on creating architectural projection - a good reference for creating vertical lines - //< | + | * there are normal CPs, vertical line CPs, horizontal line CPs and lines((Hugin tutorial on creating architectural projection - a good reference for creating vertical lines - // |
* the most important are the normal ones, the ones you set between two images that overlap, | * the most important are the normal ones, the ones you set between two images that overlap, | ||
* the lines are set in only one image, putting it in both sides of the panel, like in Figure 23, | * the lines are set in only one image, putting it in both sides of the panel, like in Figure 23, | ||
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{{ arquivo: | {{ arquivo: | ||
- | {{ arquivo: | + | {{ arquivo: |
Notice the tabs, each one with a specific purpose. Specifically the " | Notice the tabs, each one with a specific purpose. Specifically the " | ||
- | {{ arquivo: | + | {{ arquivo: |
After optimizing it is time to generate the final image. Sometimes it is still interesting to make some adjusts using masks, reviewing bad CPs, setting up lines and re-optimize. When the result is good enough we go to the Stitcher, shown in Figure 29. The hints for this tab are: | After optimizing it is time to generate the final image. Sometimes it is still interesting to make some adjusts using masks, reviewing bad CPs, setting up lines and re-optimize. When the result is good enough we go to the Stitcher, shown in Figure 29. The hints for this tab are: | ||
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Choosed your options, just click in the " | Choosed your options, just click in the " | ||
- | That ready made image can be viewed interactively with viewers like Panini((Panini panorama viewer - //< | + | That ready made image can be viewed interactively with viewers like Panini((Panini panorama viewer - // |
- | You can try to find other options here: //< | + | You can try to find other options here: |
- | ====== The little planet format | + | ====== The little planet format ====== |
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* put 90 as the " | * put 90 as the " | ||
- | {{ arquivo: | + | {{ arquivo: |
* adjust the zoom with the horizontal scroll shown in Figure 31, arrow number 1, | * adjust the zoom with the horizontal scroll shown in Figure 31, arrow number 1, | ||
* don't ming with lines like the one shown in Figure 31 arrow 2, cause they are only present in the fast preview, the rendered image won't have it, | * don't ming with lines like the one shown in Figure 31 arrow 2, cause they are only present in the fast preview, the rendered image won't have it, | ||
- | {{ arquivo: | + | {{ arquivo: |
* finish the final positioning by dragging and moving the picture, then you can stitch as you have stitched before: choose your image size and stitch it! | * finish the final positioning by dragging and moving the picture, then you can stitch as you have stitched before: choose your image size and stitch it! | ||
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* generate a new image to edit into GIMP and then do the steps back. | * generate a new image to edit into GIMP and then do the steps back. | ||
- | I sometimes prefer to use another tool, in fact it is a tool kit called Panotools:: | + | I sometimes prefer to use another tool, in fact it is a tool kit called Panotools:: |
In the cubic format we have 6 separated images, as shown in Figure 35. You can think of them as if they were the 6 faces from a cube with you inside. Each image is in a rectilinear format, with no distortion. Straight lines are straight on them. This format finally allows we to edit the zenith and nadir views easily and you can take the opportunity to put some logo or message at the nadir. After finished you can convert it back to equirectangular with the cubic2erect tool. | In the cubic format we have 6 separated images, as shown in Figure 35. You can think of them as if they were the 6 faces from a cube with you inside. Each image is in a rectilinear format, with no distortion. Straight lines are straight on them. This format finally allows we to edit the zenith and nadir views easily and you can take the opportunity to put some logo or message at the nadir. After finished you can convert it back to equirectangular with the cubic2erect tool. | ||
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erect2cubic --ptofile=cubic.pto --erect=yourEquirectangular.jpg | erect2cubic --ptofile=cubic.pto --erect=yourEquirectangular.jpg | ||
- | You just replace the name your_equirectangular.jpg with the name of your equirectangular file and give the PTO file the name you want. I suggested cubic.pto. After that you can run: | + | You just replace the name yourEquirectangular.jpg with the name of your equirectangular file and give the PTO file the name you want. I suggested cubic.pto. After that you can run: |
nona -o cubic cubic.pto | nona -o cubic cubic.pto | ||
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- | The easiest way to publish is using the site 360 Cities((360 Cities: immersive panorama gallery to watch and publish - //< | + | The easiest way to publish is using the site 360 Cities((360 Cities: immersive panorama gallery to watch and publish - // |
{{ arquivo: | {{ arquivo: | ||
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- | I know that the TourWrist((TourWrist - yet another site to publish your panoramas - //< | + | I know that the TourWrist((TourWrist - yet another site to publish your panoramas - // |
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- | To publish by yourself you can use, for example, flash, java and html5 formats and put the panorama in your own site. Among the free options, I prefer the Salado Player((Salado Player: a free flash plugin to play a 360x180° image - //< | + | To publish by yourself you can use, for example, flash, java and html5 formats and put the panorama in your own site. Among the free options, I prefer the Salado Player((Salado Player: a free flash plugin to play a 360x180° image - // |
- | Talking about the ones I prefer, to use the Salado Player we need to convert the image as a first step. This is done using Salado Converter((Salado Converter: converts images to use with Salado Player - //< | + | Talking about the ones I prefer, to use the Salado Player we need to convert the image as a first step. This is done using Salado Converter((Salado Converter: converts images to use with Salado Player - // |
So, the first step is to download Salado Converter and uncompress it in some directory in your machine. After that you will have a file called // | So, the first step is to download Salado Converter and uncompress it in some directory in your machine. After that you will have a file called // | ||
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Let me try to show it in practice. Download a recent example can be found in this link: | Let me try to show it in practice. Download a recent example can be found in this link: | ||
- | //< | + | // |
You will need this first HTML to point to the XML and other files. After downloading it you must edit it in your favorite text editor (what about vi?) changing: | You will need this first HTML to point to the XML and other files. After downloading it you must edit it in your favorite text editor (what about vi?) changing: | ||
- | * the title text between <__yamdwe_nowiki>42</__yamdwe_nowiki> tags, | + | * the title text between <title> and </title> tags, |
* put the name of your XML file in place of bn.xml (or use it as your file name). | * put the name of your XML file in place of bn.xml (or use it as your file name). | ||
Then you will need the XML file. Download it from: | Then you will need the XML file. Download it from: | ||
- | //< | + | // |
and then: | and then: | ||
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* you will publish it (or not). | * you will publish it (or not). | ||
- | Each step has its secrets to success. The one I consider the most critical is the stitching step. It is where, in my opinion, you can get in more different troubles and don't know how to solve it. The Hugin mailing list((Hugin mailing list - a good place to ask for help - //< | + | Each step has its secrets to success. The one I consider the most critical is the stitching step. It is where, in my opinion, you can get in more different troubles and don't know how to solve it. The Hugin mailing list((Hugin mailing list - a good place to ask for help - // |
Many more information and many other concepts can be studied and I hope this article can catch your interest to the subject, making you search for more and become one more panoramist photographer in the world! Particularly in the BSD world and also in all the free software community I hope we can maybe find more people to help the free softwares to evolute and become each time better. | Many more information and many other concepts can be studied and I hope this article can catch your interest to the subject, making you search for more and become one more panoramist photographer in the world! Particularly in the BSD world and also in all the free software community I hope we can maybe find more people to help the free softwares to evolute and become each time better. | ||
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- | **Exif**\\ Exchangeable image file format is a standard that specifies the formats for images, sound, and ancillary tags used by digital cameras and other devices. Take a look at the Wikipedia for more detailed information: | + | **Exif**\\ Exchangeable image file format is a standard that specifies the formats for images, sound, and ancillary tags used by digital cameras and other devices. Take a look at the Wikipedia for more detailed information: |
- | **Exposure**\\ It can be understood by the total density of light allowed to fall on the sensor during the taking of a photograph. More informatin here: //< | + | **Exposure**\\ It can be understood by the total density of light allowed to fall on the sensor during the taking of a photograph. More informatin here: // |
**No Parallax Point**\\ is the point where an imaginary rotation axis passes and one should rotate the camera+lens through this axis in order to obtain no parallax errors between different shoots. | **No Parallax Point**\\ is the point where an imaginary rotation axis passes and one should rotate the camera+lens through this axis in order to obtain no parallax errors between different shoots. | ||
**Nadir**\\ is the direction pointing directly below a particular location. In the case of a full sphere panorama, is the point you see when you look down. In general there are tips and tricks concerning shooting the nadir point to make an full sphere panorama. | **Nadir**\\ is the direction pointing directly below a particular location. In the case of a full sphere panorama, is the point you see when you look down. In general there are tips and tricks concerning shooting the nadir point to make an full sphere panorama. |
immersive_360x180_panoramic_photography_in_bsd.1356891339.txt.gz · Última modificação: 2012/12/30 18:15 por cartola